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Wubby    Fnatic
Wubby was a stand out performer in all three games against beGenius in their 3-0 victory at the Europe HGC Phase 2.

RotoWire Analysis

Wubby's Dehaka is such a huge asset to Fnatic, and whenever they have been able to prioritize him in the draft, the match has almost always gone in their favor. Wubby's ability to put pressure on the map and force rotations on the hero Dehaka has to be some of the best split push play seen in the current Europe HGC. Just shy of the three-minute mark, Wubby was able to get first blood on the enemy Reghar who took a haphazard rotation to middle lane. Game 2 had Wubby playing a little carelessly on the hero Abathur, getting picked off by the enemy Arthas at the three-minute mark due to him simply focusing too much attention on other parts of the map. While it was a slow start, Wubby's impact on the game would slowly spiral out of control as the match progressed. Wubby ended the game with top hero damage, toting an impressive 54,000, Medivh being second with 41,000.
SmX    Fnatic
SmX appeared to have a frustrating Game 1 against beGenius in the 3-0 victory at the Europe HGC Phase 2.

RotoWire Analysis

Interestingly enough, SmX had a really hard time getting useful Twilight Dreams off against beGenius in Game 1's Infernal Shrine match. Despite his struggle to close the gap, SmX did have some very nice entangling roots in the early stages of the game that allowed Fnatic to keep a talent advantage for the majority of the game. Game 2 had SmX on the hero Lucio coupled with scHwimpi on the hero Medivh. This was really impressive to watch, as SmX would use Amp it up in combination with Medivh's portals to make Breez incredibly slippery on the hero Varian. With SmX landing multiple good sound barriers in the later half of the game, Fnatic was able to clutch out what was looking to be a Game 2 loss. Game 3 had SmX on the hero Reghar, pumping out nearly 30 percent more healing than beGenius' two healers combined (66,000 for SmX and 29,000 for beGenius).
scHwimpi    Fnatic
scHwimpi is as reliable as they come often leading his team in damage in the 3-0 victory against beGenius at the Europe HGC Phase 2.

RotoWire Analysis

ScHwimpi was the unsung hero of Game 1 on the hero Kael'thas. Having almost zero flashy plays, it could have been said that Fnatic's KT player was almost none existent during the match. If one was to look at the match statistics however, not only did scHwimpi lead the game in damage at 72,000, he also had over 30 percent of his teams takedowns. This showcases scHwimpi's mechanical skill when it comes to landing his abilities at the most crucial moments. Game 3 was much of the same, with scHwimpi always in position to attack or defend on the map Tomb of the Spider Queen. Coming in at top hero and siege damage for his team at 128,000 and 43,000 respectively, scHwimpi was a huge factor in their Game 3 victory against beGenius.
Quackniix    Fnatic
Quackniix's ability to wait for the moment is unparalleled as he played Greymane to maximum effect in the 3-0 victory against beGenius at the Europe HGC Round 2.

RotoWire Analysis

Quackniix on Greymane is such a huge asset to his team due to his very patient play style. Knowing exactly when to go in for the kill, Quackniix never hesitated, netting kill after kill with the help of scHwimpi's well aimed Flamestrikes. Game 2 had Quackniix on Zul'Jin doing surprisingly little until the later stages of the Game. If it wasn't for Dreez and Wubbys two-man show, Game 2 would have surely been a loss. It should be stated the Quackniix's shot calling in Game 2 was second to none, pulling out a victory while being nearly 20 core points behind their opposition on the map Towers of Doom.
Breez    Fnatic
Breez was legendary yet again on the hero Varian, coming in clutch for his team in an impressive 3-0 victory against beGenius at the Europe HGC Round 2.

RotoWire Analysis

Breez has shown impressive improvement when it comes to knowing when his team can get a kill, and then going all out to make it happen. In the past, Breez has shown some hesitation in this area and it has cost his team precious opportunities. Game 1 started off well, with Breez on the hero Anub'arak; diving bottom fort at the four-minute mark to pick up a kill on the solo laning Gul'dan. Game 2 was looking really bad for Fnatic with their core being at 6/40 to beGenius' 24/40 points on the map Towers of Doom. Nearly three levels behind in experience, Fnatic had to make a huge play in order to get back into the game. This play came in the form of Breez superman charging the enemy Li-Ming at roughly the 12-minute mark, picking up a kill for his team, which rewarded nearly a full level for his team. This kind of aggression would continue for the remainder of the game with Breez and Wubby performing at the highest level.
Unnstable    beGenius
If beGenius wants to win Unstable needs to go, as his haphazard positioning and wasteful uses of cleanse clearly show that his is less that capable as the main healer. Unnstable was a large contributor to beGenius' 0-3 loss to Fnatic at the Europe HGC Phase 2.

RotoWire Analysis

Unnstable played just terribly in Game 1 on the hero Auriel for the map Infernal Shrines. When he should have always been with Gul'dan, his primary hope generator, he was often found soaking separate lanes in the early stages of the game, getting little to no value from their combination. Wildly out of position at the seven-minute mark would allow the enemies tanks free access to Unnstable, getting hit by the enemy Dehakas Isolation and Drag; this forced a huge cooldown out of TankFtw, using Reghar's Ancestral Healing in an attempt to keep Unnstable alive. This continued for into Game 2 with Fnatic finding one of their comeback opportunities due to Unnstable's poor positioning and overall awareness.
TankFtw    beGenius
TankFtw was randomly caught in the wild playing a healer in the 0-3 series to Fnatic at the Europe HGC Phase 2.

RotoWire Analysis

One of beGenius biggest issues is the fact that half of their players seem to play flex roles for their team. When your player named TankFtw starts Game 1 on the hero Reghar you know something is seriously wrong. Clearly unfamiliar in the role or just not enough games on the hero Reghar, TankFtw was picked off by the enemy Dehaka at the three-minute mark due to some seriously aggressive positioning. Game 2 was a completely different story with TankFtw on the hero Greymane for the map Towers of Doom. Finally having some punch behind his hero, TankFtw's aggression was rewarded at the 14-minute mark, when he was able to instantly delete the enemy Zul'Jin.
Kirwa    beGenius
Its no surprise the beGenius' most consistent performers are the ones who play and stick to one role throughout a series. With Kirwa always on a ranged assassin, we have been able to see him provide some balance throughout their rocky 0-3 series to Fnatic at the Europe HGC Phase 2.

RotoWire Analysis

Out of everyone on beGenius Kirwa is the only player besides Unnstable that seems to play the same role every game. Playing the hero Gul'dan with Unnstable on the healer Auriel in Game 1 should have yielded good results for beGenius. Unsurprisingly, Unnstable was often out of position or not even in the same lane as Kirwa. This caused some serious dysfunction in beGenius' early game presence. With Kirwa getting picked off just shy of the four-minute mark, it became very clear that Game 1 would not end well. Kirwa had some good plays the remainder of the game, as he was able to pick up two kills against the enemy Malfurion back to back starting at the 12-minute mark. Game 2 started off amazingly well for beGenius with Kirwa picking up a triple kill at the seven-minute mark on the hero Li-Ming. Due to Kirwa's well aimed assaults and Danatan's clever root's, beGenius was able to pick up a three level lead and seven kills in seven minutes.
Danatan    beGenius
Danatan played the tank role relatively well, perhaps better than his teammate named TankFTW in the 0-3 loss to Fnatic at the Europe HGC Phase 2.

RotoWire Analysis

Danatan was one of the few solid performers for beGenius in Game 1 on the map Infernal Shrines. Playing the hero Johanna, Danatan was able to make a huge play at the 12-minute mark. Using his Blessed Shield to catch the enemy Kael'thas unawares, Danatan closed what was looking to be a massive level lead for Fnatic. Game 2 started off a lot better with Danatan on the hero Arthas picking up a solo kill on the enemy Abathur at the four-minute mark. It didn't stop there, with Danatan being a complete menace with his Howling Blast, picking up kill after kill with his well-timed roots. This would result in seven kills in just over seven minutes for beGenius, a truly impressive feat considering their opponent is at the top of the EU division.
Arrakeen    beGenius
Arrakeen had some impressive Lost Vikings play against Fnatic in their 0-3 loss at the Europe HGC Round 2.

RotoWire Analysis

Arrakeen had a rough start to Game 1 on the hero Sonya, getting picked off in the top lane due to his over aggressive positioning at around the five-minute mark. Game 2 was looking really impressive for beGenius and this was largely due to Arrakeen playing The Lost Vikings on the map Towers of Doom. With Kirwa and Danatan constantly picking up kills against Fnatic, Arrakeen was able to freely soak all three lanes, creating a three level lead for the majority of the game. Game 3 had Arrakeen on the hero Malfurion which just begs the question, "what in the world is beGenius doing?" With Arrakeen playing tank in Game 1, specialist in Game 2, and healer in Game 3, it becomes really clear why beGenius has the worst record in the Europe HGC.
Kenma    Team Naventic
Kenma was his awful self in a 3-0 victory over B-Step during the 2017 HGC Group Stage.

RotoWire Analysis

Kenma is not improving, and despite the 3-0 victory, he is single-handedly holding his team back. In Game 1 Kenma chose to play Lucio on Tomb of the Spider Queen, perhaps his best map. Despite having huge mobility and nearly infinite sustain healing Kenma still managed to die four times. More than half of his entire five-man team's deaths for the match. He also was out-healed by aPm on Malfurion, which should never happen as a solo support Lucio. Finally, to add insult to injury Kenma had the lowest kill participation rate of his team with 78 percent. He needs to step up or step out if Naventic ever wants to climb back to former glory. Game 2 wasn't much better as Kenma still found a way to die despite a nearly flawless from Naventic. Even when his team wins 12-3 and clearly has the upper hand Kenma will still find a way to let his teammates down. He is simply not a strong player.
bkid    Team Naventic
bkid was everywhere in a 3-0 victory over B-Step during the 2017 HGC Group Stage.

RotoWire Analysis

In Game 1 on Tomb of the Spider Queen bkid chose Johanna due to her excellent wave clear. This was a risky choice as his Johanna was relatively weak against the full mage comp that B-Step drafted, however it was later revealed that his choice was genius due to tricking his opponents into drafting double mage so his teammate bigempct could draft Nazeebo and take Superstition at level 13, the anti mage talent that made him unkillable. In Game 2, bkid hopped on Arthas and roamed his way to a 2/0/10 KDA with 100 percent kill participation. He was an integral member of the roaming gank squad and had some impressive kills thanks to his Frozen Tempest ability that allowed him to slow his target indefinitely while him and his team pummeled them to death. Overall bkid had a great series and looked much better than he has these three months in the HGC.
bigempct    Team Naventic
bigempct was great in a 3-0 victory over B-Step during the 2017 HGC Group Stage.

RotoWire Analysis

bigempct started out the night on Nazeebo in Game 1 on Tomb of the Spider Queen. He opted for an all out spider build by taking the spider talents at level 1, 4, 7 and 16. This gave him huge 1-vs-1 capability due to the life steal on Hexed Crawlers, the level 4 talent he chose as well as strong burst capability with Spirit of Arachyr, which he took at level 7. bigempct managed a 5/0/7 KDA and topped his teams kills, siege damage, and experience for his overall strongest performance of the night. In Game 2 on Valla, bigempct did not have quite as much of an impact while playing Infernal Shrines as he found himself out of position twice late in the game that resulted in his death both times. Fortunately, his team was able to clean up the battlefield and make favorable trades for his deaths both times, so his sacrifice was not in vain. Overall bigempct had a good night and appears to be the most consistent player on Naventic these last few months.
MichaelUdall    Gale Force eSports
MichaelUdall played an intelligent series against Team 8 in a 3-0 victory during the 2017 HGC Group Stage.

RotoWire Analysis

In both Game 1 and Game 3, MichaelUdall leaned heavily on Falstad for both his insane burst potential as well as his excellent split pushing ability. In Game 1 on Battlefield of Eternity, MichaelUdall would push lanes with Falstad's excellent wave clear, gaining bonus damage stacks from his level 1 Talent Seasoned Marksman. Then during the team fights he would fly in near the enemy backline and unleash terrible damage on Li-Ming or Lucio, quick enough that he could escape before the deep warriors could turn and CC chain him to death. In Game 3 on Braxis Holdout, MichaelUdall had a strange split solo lane strategy with his teammate Khroen. They both spent a lot of time in the solo lane, however it was not spent with each other, as they seemed to keep rotating who would be in that lane. This threw off Team 8 as they never knew what to expect and allowed Gale Force eSports to use their lack of coordination to secure multiple top lane kills. This turned the game in their favor and resulted in a GFE victory, earning a 10-6 kill advantage in the win.
Khroen    Gale Force eSports
Khroen had a strong showing in a 3-0 victory over Team 8 during the 2017 HGC Group Stage.

RotoWire Analysis

Khroen further cemented himself as the team's top Flex player with widely different heroes in each of the three games. In Game 1, he opted for a Lunara pick that boosted his teams damage just enough to inch out Team 8 in an objective race, while also synergizing well with Equinox on Arthas due to the slow from his crippling poison. In Game 2 Khroen busted out a support hero in Auriel and ran a 2-2-1 comp featuring Fan on the sole Assassin. This match was especially interesting as he went with a damage-focused build on Auriel which is almost never seen in competitive and somehow made it work well, ending the match with a 8:1 KD ratio. Then, in Game 3 Khroen transitioned once again to a specialist, Zagara on Braxis Holdout. The Zagara pick was a risky one as his lane opponent was Dehaka, who is quite strong as a solo laner. Still, Khroen proved that he has been doing his homework as he somehow made the lane battle work out, and even tilt in his favor.
Fan    Gale Force eSports
Fan pulled out a surprise strategy in a 3-0 sweep of Team 8 during the 2017 HGC Group Stage.

RotoWire Analysis

Fan started out the series in Game 1 with a Valla pick in a solo assassin comp. These team compositions are pretty difficult to pull off, but Fan was immaculate in his decision making and execution with a 8:0 KD ratio. The positional awareness fan demonstrated in being able to evade a triple warrior frontline and not die a single time was paramount in GFE's first victory of the night. Game 3 was another big surprise for GFE with Fan choosing Chromie, the very easy to kill but insanely high damage sniper mage on Braxis Holdout. The results of this pick were pretty one-sided as Fan did some terrible damage that Team 8 was unable to keep up with. Fan ended the match with just over 47,000 damage, which doesn't sound like much, but it was actually nearly double of Team 8's top mage Prismaticism on Gul'Dan as he only amassed 28,000.
Equinox    Gale Force eSports
Equinox bounced back with a strong showing amid a 3-0 victory over Team 8 during the 2017 HGC Group Stage.

RotoWire Analysis

Equinox played Arthas in Game 1 and Game 2 of the best-of-five set, however, he went with a very different play style in both games. In Game 1, he chose the Army of Ghouls ultimate that allowed him to essentially become immortal for 15 seconds while his ghouls are active. This was absolutely a necessary choice as he was the sole frontline hero with a very vulnerable medic for a support. In Game 2, however, he was part of a double tank/double support cheese comp that focused on heavy sustain and outlasting their opponents. This allowed him to take the Summon Sindragosa talent, which enables him to summon a giant ice dragon to fly overhead and shoot heavy ice beams in a long straight line slowing and damaging everything in its path for 3.5 seconds. In addition to this it also disables any buildings it touches for 20 seconds, this allowed his teams Immortal Punisher to push down lanes unabated. The result of these nuanced talent choices were both immediate and appreciated as Equinox expertly propelled his team to a 3-0 sweep of Team 8, the defending champions of North America.
akaface    Gale Force eSports
akaface played a strong series during a 3-0 sweep of Team 8 during the 2017 HGC Group Stage.

RotoWire Analysis

akaface was steadfast on Lucio in Game 2 with a surprising double support comp featuring akaface as the main healer and Khroen on Auriel with the offhealing/utility support. This caught Team 8 off guard and sky rocketed Gale Force eSports to a 2-0 lead after a 15-minute victory on Infernal Shrines. Despite running a double healer comp, akaface opted for the Sound Barrier ultimate on Lucio, providing his team with an AOE shield that absorbs up to 1,300 damage, scaling down over six seconds. This choice came in handy when the triple warrior comp Team 8 was running dove deep on GFE's backline, nearly killing Fan on Valla. Game 3 was another influential game for akaface as he was once again seen on Lucio, this time on Braxis Holdout. This was a surprising pick as GFE ran with a single frontliner, Muradin, and did not have much in the way of crowd control to keep akaface out of harms way. This proved to be no issue as akaface expertly weaved through the battlefield providing his team with much needed healing while not dying a single time.
JeongHa    L5
JeongHa looked like he was having fun in the 2-0 victory against Resurgance at the 2017 HGC Eastern Clash.

RotoWire Analysis

JeongHa was going for style points in both Games 1 and 2 against Resurgance. Game 1 was over in literally 10 minutes, with JeongHa dominating right after hitting level 10. Landing multi-man Sulfuras Smashes would allow his team to end the game incredibly quickly. Game 2 had JeongHa on the hero Zeratul for the map Towers of Doom. This game started to get real funky with JeongHa going full aggro, diving towers and forts early on for the odd chance that he might pick up a kill. While it appeared L5 was clowning for the majority of this game, it was still very apparent that the match was one sided. With L5 being on another level mechanically and with JeongHa's Void Prisons, Game 2 wrapped up the series with some flourish.
Arcaner    Nomia
Arcaner had a disappointing 1-2 loss to Team 8 during the 2017 HGC Western Clash.

RotoWire Analysis

Arcaner started out Game 1 on Jaina in what would be their only victory of the night. In this game Arcaner was repeatedly caught off guard and out of position in teamfights and ultimately did not perform to the standard that professional players should. Many mistakes he made were common ones that suggest he is not well versed with Jaina in the slightest, and only picked her to utilize her slowing trait. This strategy actually ended up working out for Nomia in the end, as the did manage to win the game despite Arcaner dying four times, literally half of the team's overall death toll. During Game 2 Arcaner was on Falstad and played nearly perfectly. His skillshots were great and exciting to watch, his positioning always kept him one step ahead of the enemy, and perhaps the most important of all, he completed his job of split-soaking perfectly. After suffering a loss despite his exceptional play, Arcaner was seen on camera with his head in his hands, likely wondering what more he could have done.